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Personal Car (PQ2)


Personal Car

Room ID#(s): 33
Bugs & Glitches: Yes
Odd Coding: Yes
Leftover Bits: Yes

Notes


Commands


Bugs and Glitches


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I see buildings.
i
Huh? WHERE?!

Every Building is a Motel!

Credit: Gage Holston
Additional Research: Kuro-chan


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If the player executes the unusual situation of driving around in the personal car after going to Marie's House and drives from the motel to the motel, they can 'look window' and get a comment about how they are still at the motel.

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It's how we all get our business cards, right?

Fist Through the Box!

Credit: Kuro-chan


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The player can obtain the LPD Business Card before the glove box opens up, due to a long enough delay between the glove box appearing and when it opens to reveal the contents.

Some versions of the game have an instantaneous transition, to the point the parser will no accept input until after it has been opened up.

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Do you smell bacon, suddenly?

Honk if you Hate Cops!

Credit: Swimfan
Additional Research: Gage Holston, Kuro-chan


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Setting the speed to fastest possible, Sonny can manage to skip being pulled over by the police, allowing Sonny to operate without needing the unmarked vehicle to go anywhere (with the exception to getting calls for the next scenario).

How this works:
  • In the personal car, the driver timer works by counting down frames, rather than seconds. However, the process for the police will always operate in seconds. At a higher speed, you are pulling off more frames per second, which is allowing Sonny to reach his destination much faster.
  • Since it is possible to open the door and exit before any driving sequence is 100% complete (even under regular circumstances), escaping the police pullover is possible.

By repeatedly hitting F4 when the cruiser lights appear, the player 'should' be able to reach their destination before getting pulled over.

  • When global 100 is set to 5 (Cotton Cove scenario) or 10 (Warehouse scenario), having to face the captain will result in the probation timer (global 159) being used instead of the main one. This means the next lecture from the captain is a game over, unless the two values have been cleared.

  • This creates a problem where the next time the player enters the unmarked vehicle, the player will automatically get in trouble with the captain (unless they manage to perform their actions quickly enough to overtake the scripted event).

This exploit only works if the #of computer / emulator cycles is high enough. 3000 cycles is too slow, but 12000 is more than sufficient.

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Holy Keith, he looks like me!

Stop The Car! You'll Hit Sonny!

Category: Wandering Ego
Credit: Kuro-chan


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Click the mouse on the screen while Sonny is driving somewhere to have Sonny walk in front of Sonny.

This can also work while Sonny's vehicle is stationary, but the detail outside the window is treated as a sort of path blocker, so the player will have to loop Sonny around the detail before he can appear.

This only works at the very start of day 1 and day 2. Otherwise, the X and Y are locked in place and Sonny cannot walk in front.

Odd Coding


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I feel like I forgot something...

Don't Forget Your Keys!

Credit: Kuro-chan


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There is a nasty soft lock that can take place IF the player waits around 10-11 minutes, THEN drives somewhere (without opening the door to the car at least once). If the player waits long enough, Sonny will get pulled over, taken back to the station, given the usual lecture, then gets his orders to go to jail. However, during this, the game will not take the keys from the ignition and the personal car door remains locked. This will prevent Sonny from entering the office, going back to his personal car, getting his badge, etc., all critical to completing the game.

Leftover Bits


They Just Renamed It

Credit: Gage Holston


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The player can drive to 222 Lonny Peach (not West Peach) and arrive at Marie's. A similar thing can be done with the warehouse, as typing 160 Lonny Rose will also work.
  • The reason this works is due to the game defining lonny and west as the same word in the code.



Category: Wandering Ego
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Website concept and scripts created by: Kuro-chan
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